

Signal handlers are JavaScript callbacks which allow imperative actions to be taken in response to an event. Q*Model – used directly in data binding (e.g.QWindow – Window creates a QML scene in a window.QObject properties – available as variables in JavaScript, and for bindings.QObject slots – available as functions to call in JavaScript.QObject signals – can trigger callbacks in JavaScript.QML provides direct access to the following concepts from Qt:

Any C++ class derived from QObject can be easily registered as a type which can then be instantiated in QML. Usage of QML does not require Qt/C++ knowledge to use, but it can be easily extended via Qt. Import QtQuick Rectangle Qt/C++ integration

QML is also used with Qt3D to describe a 3D scene and a "frame graph" rendering methodology. Qt Quick is used for mobile applications where touch input, fluid animations and user experience are crucial. It is associated with Qt Quick, the UI creation kit originally developed by Nokia within the Qt framework. Inline JavaScript code handles imperative aspects. It is a declarative language (similar to CSS and JSON) for designing user interface–centric applications. QML ( Qt Modeling Language ) is a user interface markup language.
